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You cannot know what a program should do until you play with it, so in the agentic age you should be as vague as you can up front and then interact with what appears.

open-ended posted by David Heinemeier Hansson · 26 Aug 2026

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  1. 26 Aug 2026

    David Heinemeier Hansson quoted

    No one was happy. Because no one knows what they want until they receive it. You don't know what a program should do until you play with it. So in the agentic age, you should resist the temptation to be overly specific upfront. Be as vague as you can to manifest something, then interact with the something. The way you arrive at good software is you write a little bit of software, and then you try to use it. It is in the process of using software that you discover what you really want.
    spoken · official transcript hear it at 0:58:09 · all korents from this recording

    DHH: Future of Programming, AI, Agentic Engineering, Vibe Coding & Linux | Lex Fridman Podcast #501youtube.com